![]() ![]() Break the games down into components, and discuss how each of those components needs to be controlled separately by the background code. Other game-making lessons from C ode.org or Scratch can see faster results on the basics, but after a few hours, teachers and students who are looking for a game-making environment with substance will want more. To get students started, have them think about their favorite video games and what kinds of objects and mechanics they involve. GameMaker Studio 2 is a great choice for an in-depth unit or entire course on game design. Earn a badge of recognition for teaching digital citizenship. ![]()
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